A friend of mine was a game tester at Digital Extremes (behind Unreal and the ports of Bioshock to consoles, based in London, ON) and actually did something about the unpaid overtime. Pursuing a legal route, which almost never ever is successful, he got the following ruling:
The Ontario Ministry of Labour has made its ruling on my claim against Digital Extremes. They ruled that a QA tester is NOT an "IT Professional", and therefore the Employment Standards Act regulations DO apply to his/her working conditions. Therefore QA testers should be paid time-and-a half overtime for hours a week worked in excess of 44, and all the restrictions on working hours do apply (see ESA 2000). For example, you cannot be asked to work more than 8 hours a day, or 48 hours per week.Digital Extremes accepted this outcome by voluntarily complying and paying me for the overtime they owed me. All other QA testers at this company should now be able to claim pay for all the overtime they work, and also require that the company abide by working hour restrictions as in the Act. I also believe that the "IT Professional" exemption should not be applied to artists and level designers, but this remains to be tested.
Now, it is the onus of game testers to claim overtime so companies could still continue their hyperexploitation.



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Do you have any evidence to back this claim? It seems silly to quote something yet not provide any sources.
-lt