IT

Work and exploitation in the virtual economy

A brief history of my work as an online contractor and the exploitation inherent within the industry.

PCS hangs militant rep out to dry in HP dispute

PCS General Secretary Mark Serwotka

The Public and Commercial Services Union has in the past year worked to sabotage a dispute between its members at Hewlett Packard and their employer. This has culminated in the betrayal of one of their own reps, John Pearson, after he was unjustly sacked by the company.

Hacking the Apple collective

A short account of working at Apple by a hacker employed there. Originally published in 2600 - The Hacker Quarterly

Halo 4 contractor calls for unionisation of the games industry

Put work on standby until games industry staff get better treatment

A former Quality Assurance tester at Certain Affinity studios, is calling upon games industry staff to be aware of the negative aspect of contractor work and need to organise for better conditions, pay and respect.

Winning together - collective identity and workplace action

A member of the Solidarity Federation Tech & Digital workers network recounts the building of a collective identity in their workplace, pushing a collective grievance and building on workplace victories.

Why Valve? - Yanis Varoufakis

Valve

Or, what do we need corporations for and how does Valve’s management structure fit into today’s corporate world? Yanis Varoufakis discusses the horizontal management structure at Valve, and how this relates to possible post-capitalist forms of activity.

Rip-roaring markets and massive inequality - an interview with Paul Mason

Newsnight's engaged economics editor and author of Why It’s Kicking Off Everywhere, talks to Mute's Peter Carty about global revolution, Chinese female biker gangs and ghosts

Goatse as industrial sabotage

DSG's piece on how obscene internet references are used by some workers as sabotage or resistance.

Fetishism of digital commodities and hidden exploitation: the cases of Amazon and Apple

An essay written by the Wu Ming Foundation around the time of Steve Jobs' death which lays out the facade of the corporate 'miracle' and argues against net-fetishism.

The global chain gang

Shane Mason, a games industry worker and SolFed member, writes about the horrific working conditions of those at the other end of his industry's supply chain; workers in the infamous factories of Foxconn. He argues that despite being halfway around the world, we're not so different after all...